Track the fading mark
Each player keeps up to 3 marks. A faded mark still occupies its square, but disappears on that player’s next placement. Mentally remove your oldest mark before planning a winning line.
Play vanishing Tic-Tac-Toe: keep 3 marks each and replace your oldest with every new move. Includes 30 AI levels, two-player and timed modes, daily puzzles, and friend challenges.
Connect three on an electronic board, face progressively stronger AI, share a screen with a friend, or race the clock.
X starts. Take turns placing marks.
Each player keeps up to 3 marks. A faded mark still occupies its square, but disappears on that player’s next placement. Mentally remove your oldest mark before planning a winning line.
Before moving, ask whether you can win now, whether the opponent can win next, and whether you can create two threats at once.
A defensive mark may disappear on your next turn. Inspect both players’ fading marks: a temporary block is not a permanent defense.
From Level 21, both players start with 3 marks, so replacements begin immediately. Tap an empty square; cleared squares can be reused on later turns. Only a line remaining after the replacement wins.
Take turns placing X and O in empty squares. Each player keeps at most 3 marks. A fourth placement removes that player’s oldest mark, and this first-in, first-out cycle continues. Connect three horizontally, vertically, or diagonally after the replacement to win.
When a player has 3 marks, their oldest fades and gets a dashed border. It still occupies its square until that player places a new mark in an empty square. You cannot overwrite the faded mark directly.
Levels 1–10 introduce cycling marks. Levels 11–20 start with 4 marks against advanced AI. Levels 21–30 start with 3 marks per player and use deeper AI search. Starting positions preserve the order in which marks were placed.
Not simply because each player has 3 marks or the total move count exceeds 9. Play keeps cycling until a win, a restart, or the countdown ending in timed mode.
All three use the same vanishing rules. Campaign mode offers stronger AI, two-player mode lets two people share one device, and timed mode requires a win before the countdown ends.
Daily puzzles use the same seed for everyone on a given date. Winning an AI or timed round lets you share a link containing the rule version, seed, mode, and result without an account. Legacy classic-rule links are not compared with new scores.
No. It simulates disappearing marks, wins, and defensive moves using bounded search so repeating positions cannot trigger endless computation. Expert AI looks further ahead, but is not claimed to be perfect; generated positions are not all guaranteed forced wins.